I'd like to this time try a hand at modifying the textures to the game. So I'll be making my own. I have an idea to try and recreate the aesthetics of Mirrors edge with pixel art. I've never done that before so it should be fun.

I'd like to create 2 new levels for the game.

I'd also like to try to code either a dash, like celeste or a grappling hook option for the player.

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Project 3 WindowsBuild.zip 30 MB
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Project 3 MacBuild.zip 38 MB

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I really like your modifications! I think that you're headed in a very good direction and am looking forward to seeing how your game turns out.

The best advice that I can give you in terms of level design would be to make sure that each level has some sort of unique identifier. New types of challenges, enemies, obstacles, or powerups can massively help with this. Putting some time into playtesting and differentiating your levels (to figure out, from a player's perspective, how the level plays) can also give you some direction in how to design things.